Some say Square's US devteam wanted to concentrate more on creating Secret of Evermore (not a bad game by any stretch it's actually quite underrated) rather than translating SD3. There's a few possible reasons floating around as to why SD3 never jumped to Pacific to our golden shores. Pretty cool, huh? Unfortunately, it was not released in North America or Europe. It was warmly received by fans and critics, who lauded it for its deep character progression system, the endless amount of character and class combinations available, nifty features like day/night cycles and a calendar that actually has an impact on gameplay from day to day and an exceptionally long story that actually has replay value. Seiken Densetsu 3 (Unofficially known as Secret of Mana 2), dropped on September 30th, 1995 in Japan. This is my first LP, and I'm drunk with power. Well, maybe that'd be more true if this wasn't such a well known fan translation we were playing here, but humor me. If you haven't played it, it's new to you.
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